Viewpoint 2064 was a 3D vertical shmup being developed by Racdym to be published by the series owners Sammy Corporation. It was a sequel to the original Viewpoint which released in 1992. Viewpoint 2064’s first known announcement was in August 1999, when Nintendo announced their Space World August 1999 lineup. The game was playable at both Space World and the September 1999 Tokyo Game Show. In Nintendo’s Space World guide book, it was given a half page advertisement and was listed as 100% complete, set for a November 11th, 1999 release date for ¥7,800. When IGN64 did their Space World 1999 coverage, on August 27th, 1999, they reported that Sammy was in talks with several International publishers, but that no US release date was currently planned. Despite being listed as 100% complete Viewpoint 2064 was not simply delayed to Q1 2000, but disappeared completely soon after the show with some magazines and websites stating it had been canned. However, a year later on August 14th, 2000, IGN reported that Viewpoint 2064 was scheduled to appear at the upcoming Tokyo Game Show and was set for a November 24th release date. It was listed on the organisation’s Computer Entertainment Supplier’s Association (CESA) website, also with a release date of November 24th, 2000, for a then undecided price. Meanwhile, Tsutaya, a chain of book and video rental stores, posted Viewpoint 2064 for sale on their website. This listing had a release date of November 17th, 2000, some preliminary box art, and a description of the game. All this information makes it likely that other retailers had been informed about the upcoming release as well, but Viewpoint 2064 did not hit this date, and by 2001 the game had been quietly cancelled. Out of all of the versions of Viewpoint that were released, Viewpoint 2064 was the only one that was developed as a true sequel, with entirely different levels, mechanics, graphics, progression, and a story. No official reason for cancellation was given.
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